Our administrator Sentai Tamashii sat down with Brehan Maul of Bandai of America who was kind enough to answer a variety of questions that we submitted from you, our users. So let’s dive straight in to them, shall we?
Regarding the Legendary Morpher[/u]
For starters – yes, the Legendary Morpher does open and close clam-shell like, just like the show. Also, the keypad is fully functional. Each Ranger Key is unique, and will unlock a unique sound when used. Also, when you turn certain keys in immediate sequence (example: Super Megaforce Red, then Blue, then Green, then Yellow, then Pink) you will unlock a special sound. There will be many special combinations that will be leaked after release. It was not stated outright, but it was implied that the Legendary Morpher has a larger sound-bank than the Gokaiger Mobirate.
Regarding Ranger Keys[/u]
While they couldn’t come right out and say if we would be getting a Ranger Key of any of the exclusive Power Rangers (Titanium, Elephant, Shark, Bat), it was stated that yes, Super Megaforce will have USA exclusive Ranger Keys that Japan did not get. Again, each key is unique and will unlock a special sound in the Legendary Morpher. Also, each key has a graphic that you can scan with an upcoming app that will then unlock that Power Ranger in the app.
Regarding Legacy items for Collectors[/u]
For starters, if you thought the Legacy Dragon Dagger looked impressive, check out this fact – the sample is all plastic! The final release will not be all plastic, though they did state that for safety reasons, the blade of the dagger will NOT be diecast metal. And for those wondering – the Legacy Dragon Dagger and Legacy Dragonzord are NOT the final Legacy items. There are more planned. Bandai of America would like to move on to series other than Mighty Morphin but nothing is planned at this time. So the future Legacy items will continue to be Mighty Morphin themed.
Regarding the Power Rangers Action Card Game[/u]
The Power Rangers ACG will continue through Super Megaforce.
Again, a huge thank you to Brehan Maul from Bandai of America for taking the time to not only answer our questions, but to GET answers he didn’t have, as well as putting up with some of Sentai Tamashii’s technical difficulties. We will have a video of this interview after the convention is over.
So what do you think? We will do a quick run-by follow up on Sunday, so if we missed anything dire (they can’t always comment on things because marketing is different than development and some things aren’t finalized) please feel free to post it here.
Exciting year ahead of us!









